
In total, it fires 48 large bullets in the general direction of the player and will often repeat this attack, each time changing it's direction. Tri-shot phase The Throne fires a triple bullet shot from 2 mounted turrets. Large orbs will break the Throne Statues which spawn Guardians. The large orbs causes 12 damage on contact. Large orbs instantly spawn the small orbs upon hit. Each smaller orb deals 5 damage on contact. The large orbs have a high chance to drop mini ammo/health pickups.

This is the main attack of the Throne, and is fired toward the player. Orb Phase The Throne fires 2 large green orbs which, in turn, explode into 7 lines of 4 smaller orbs each. Each statue spawns a Guardian that will try to kill your character. As it comes in contact with the Throne Statue props, it will break them. Walking away from the boss triggers it to move towards you. Walking on the red carpet during the fight can trigger the boss to fire its beam. It will cycle randomly through moving, and Beam, Orb, or Tri-shot phases over time. After the first beam phase the throne transforms, grows legs and begins to move in your direction a little at a time. Beating the Throne will end your run unless you loop the game.īeam Phase The large cannon in the center of the Throne fires out a beam of laser. The room starts to shake and the music changes as the Throne boss enters its first attack phase. Attempting to shoot the throne will destroy the skeleton. You cannot walk up the stairs to sit on it yourself. Reflected grenades will deal contact damage only to enemies but the explosion can still hurt you.The Nuclear Throne is the boss of The Palace and currently the final boss of the game.Īs you approach the end of the throne room (7-3) walking on a long red carpet, you reach a huge throne with a skeleton sitting on it.

The reflected projectiles won't hurt your character but will hurt enemies. Melee Attack - Melee swing attack that is able to reflect your projectiles and grenades.Deals 8 damage if hit by a single instance of an explosive blast but it's easy to be hit two times by standing close to the explosion's center. Explosion - Large blue explosion created by I.D.P.D. Deals 12 damage if hit by a single instance of an explosive blast but it's easy to be hit two times by standing close to the explosion's center. Green Explosion - Has the same range as a regular Big Explosion but deals much more damage.Has less range than a Big Explosion but deals the same amount of damage. Small Explosion - Smaller version of the regular explosion.Deals 5 damage if hit by a single instance of an explosive blast but it's easy to be hit two times by standing close to the explosion's center. Big Explosion - Bigger version of the regular explosion.Spits short streams of 6 maggot projectiles towards the player, which turn into ordinary Maggots upon contact with a surface.Flies at the player, dealing 5 melee damage.However taking the Crown of Guns gives all enemies at least an 8% chance to drop a weapon.

There are also a few enemies that can rarely drop a weapon. Most enemies have a chance to drop a Pickup ( Mini Ammo Chest or Mini Medkit), some can drop two at once. It also contains the max number of other things that can drop from each enemy. The Drops on death column contains the guaranteed number of Rads ( Radiation) that each enemy drops when it dies.

Each additional player increases the HP of Bosses by 50%. HP of Bosses first increases by 33%, then by 5%. Each loop increases the HP of all enemies by 5%. HP of Bosses and other Enemies changes depending on loops/amount of players. Entering a Crown Vault or the Sewers Secret Area counts as entering a portal and increases the difficulty by one each time you exit them, so you get better weapons sooner but there are more enemies. Difficulty is the number of portals you entered it determines the amount of enemies spawning in the area and which weapons start to drop from Weapon Chests and enemies. List of enemies including Bosses, sorted by the area in which they make their first appearance.Īs you progress the game's difficulty increases.
